This error revealed quite a bit about the process and constraints that the cover designers for the Wii version were working under. Apparently, a designer working for Capcom had found it easier to use the images posted by IGN than to go and get the original art from the game itself. Sure enough, a little bit of digging on the IGN website revealed this high-resolution image from the cover, complete with IGN watermark in the appropriate place. As part of writing reviews, IGN frequently takes screenshots of games, watermarks them, and posts them on their website. In fact, it was the logo for IGN - a very large video game website and portal. The blurry symbol near Okami’s mouth was a watermark - an artifact intentionally added to an image to denote the source of the picture and often to prevent others from taking undue credit. Here’s a highlight with the area circled. People looking closely at the cover of the Wii game noticed something strange right near the wolf’s mouth. The Wii version was released in April, 2008. It was ported (i.e., made to run on a different platform) to the Nintendo Wii by a video game production house called Ready at Dawn and by the PS2 version’s distributor Capcom. Here is the cover art for the PS2 game which is indicative of the unique sumi-e inspired game art.ĭespite Clover’s failure, Okami won many award and was a commercial success. The developers of the game, Clover Studios closed up shop several months later. Okami was originally released for the Sony Playstation 2 (PS2) in 2006. The blog Photoshop Disasters recently wrote a story about a small fiasco regarding cover art for the popular video game Okami.
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